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World War II Combat: Road to Berlin : ウィキペディア英語版 | World War II Combat: Road to Berlin
''World War II Combat: Road to Berlin'' is a budget-priced first-person shooter, developed by Direct Action Games and published by Groove Games. Despite its low-budget price, it has been panned by users and reviewers as having shoddy control, and a rushed, unfinished feel. The game was followed by ''World War II Combat: Iwo Jima''. ==Story== ''World War II Combat: Road to Berlin'' takes place during the final days of World War II. The Germans have been developing secret long-range rockets (called "Vengeance Weapons") that they could use to attack opposing countries. Joseph Stalin, the leader of the Soviet Union at the time, wanted to get hold of these rockets in his attempt to dominate the western world. The Soviet Union joined Britain's battle. This meant that the Allies could not battle the Soviets to prevent them from getting hold of the Vengeance Weapons, but rather, they had to race against them to make sure that the weapons did not fall into Stalin's hands. Players take control of Stephen Moore, an officer of the OSS (Office of Strategic Services), a precursor to the CIA. The events that take place in this game are invented, bearing in mind that this storyline is completely fictitious and the "weapons", if any, truly did fall into Soviet hands.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「World War II Combat: Road to Berlin」の詳細全文を読む
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